Post by n0proxy on Feb 23, 2015 1:24:22 GMT
I'm noticing that for world events, when you enable notifications from the timer window, the notification pops up basically right when the event is starting. I was wondering if we could get options for earlier notifications - a 5 min warning notification for example, or even 15 or 30 mins. I'm sure configuring each event with its own timed notifications could get complicated but even just a general checklist for all events would be handy, so you can have any combination of notifications. I would love to have both 5min and 30min notifications up for example.
I'm sure this idea could also be applied to other lists/timers, but the world event timer is the one I mainly use and noticed this for.
EDIT: Also, while doing a couple world events, I noticed that its displayed timer tends to vanish either the moment the event is done (Tequatl), or in some cases, after the pre-events but before the actual boss event (Modniir, and I think Fire Elemental), and sometimes it sticks around for a couple more seconds before disappearing (Jungle Wurm). When they vanish so quickly or even early, it's hard to click the chest in the window fast enough and I often miss the slim chance! Since it's tied to the game API, I'm not sure if you would be able to force the events to stick around in the timer for another minute or two (perhaps greyed out?) to be sure you can check them off if you need to.
I'm not sure if I'm supposed to admit to this, but both these suggestions are sort of based on the event timer than I used to use, here: dulfy.net/2014/04/23/event-timer/
EDIT 2: It would be nice if there was an option that any events you marked as looted/complete wouldn't show up in the timer again until after the next reset, as well.
I'm sure this idea could also be applied to other lists/timers, but the world event timer is the one I mainly use and noticed this for.
EDIT: Also, while doing a couple world events, I noticed that its displayed timer tends to vanish either the moment the event is done (Tequatl), or in some cases, after the pre-events but before the actual boss event (Modniir, and I think Fire Elemental), and sometimes it sticks around for a couple more seconds before disappearing (Jungle Wurm). When they vanish so quickly or even early, it's hard to click the chest in the window fast enough and I often miss the slim chance! Since it's tied to the game API, I'm not sure if you would be able to force the events to stick around in the timer for another minute or two (perhaps greyed out?) to be sure you can check them off if you need to.
I'm not sure if I'm supposed to admit to this, but both these suggestions are sort of based on the event timer than I used to use, here: dulfy.net/2014/04/23/event-timer/
EDIT 2: It would be nice if there was an option that any events you marked as looted/complete wouldn't show up in the timer again until after the next reset, as well.