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Post by Stefan on Mar 10, 2015 15:20:00 GMT
Hi,
Can you tell me, how exactly the dungeon tracker works? Sometimes a dungeon says "completed" sometimes not. So I guess I need to edit the zones manual.
<EndPoint> <X>99.5</X> <Y>-62.5</Y> <Z>43.5</Z> </EndPoint>
Where do you get those Coordinates? Whats meant by endpoint - Is this the latest point when the dungeon is finished? Do I need to stand there exactly or in range?
<CompletionPrereqPoints> <Point> <X>-16.8</X> <Y>-96.9</Y> <Z>51.5</Z> </Point> <Point> <X>330.1</X> <Y>83.8</Y> <Z>31.9</Z> </Point> <Point> <X>341.5</X> <Y>-47.5</Y> <Z>19.8</Z> </Point> </CompletionPrereqPoints>
What happens if I didnt reach any of these points?
Regards, Stefan
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Post by Aerodin on Mar 10, 2015 16:11:31 GMT
Hi Stefan, I'm actually working on fixing a couple of the completion detection points, so you can probably just wait for the next version.
However, to answer your question, the X,Y,Z points are coordinates retrieved directly from the mumble interface. In addition to the end point, pre-req, and identifying points, there is another property called detection radius. A player is detected as reaching a point in a dungeon when they are within that radius of the point.
Endpoint is the point used to determine if a dungeon is completed. If the player is within the detection radius for an endpoint and the UI tick stops updating (meaning the player has entered a cutscene or loading screen), the dungeon is marked as completed. Additionally, all pre-req points must be reached before the endpoint detection counts. Identifying points are the points used to determine which explorable path the player is running.
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Post by Stefan on Mar 10, 2015 16:55:11 GMT
Hey,
How can I get those coordinates from the mumble interface? How does the detection radius work? Is the range equal to the range ingame? Isn't it possible/easier to bind a polygon (in coordinates) instead of a radius at a single point?
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Post by Stefan on Mar 10, 2015 16:57:46 GMT
Edit: Can you add a debugtool or similiar (maybe for a beta version) to track coordinates while running a dungeon?
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Post by Aerodin on Mar 11, 2015 20:12:49 GMT
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